Graceful

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Abilities By Level

35 Abilities

1: Grace; Flowing Assault I; Sweeping Cut I; Cautious Assault I

2: Direct the Current I; Bewitching Step I

3: Distracting Step I

4: Tumbler's Flourish I

5: Flowing Assault II; Ecstatic Surge

6: Sweeping Cut II; Cautious Assault II

7: Direct the Current II; Bewitching Step II

8: Distracting Step II; Misdirecting Strike

9: Nimble; Tumbler's Flourish II; Graceful Riposte I

10: Flowing Assault III; Dancer's Stance; Dervish's Stance

11: Sweeping Cut III; Cautious Assault III

12: Direct the Current III; Bewitching Step III

13: Distracting Step III

14: Graceful Riposte II

15: Flowing Assault IV

16: Sweeping Cut IV; Cautious Assault IV

17: Direct the Current IV

18: Distracting Step IV

19: Graceful Riposte III

20: Saving Grace

Abilities In Detail

Grace

Ability Type: Trained Enhancement

Requirements: BEA 0

Ability Cost: 2

Effect: You gain a +20 bonus to defense against attacks of opportunity.

Flowing Assault I

Ability Type: Graceful Technique

Requirements: Grace

Ability Cost: 1

Action Point Cost: As melee basic attack

To-Hit: As melee basic attack

Range: As melee basic attack

Target: One enemy

Effect: You make a melee basic attack and gain a +10 Grace bonus to MelDef and Dodge until the end of your next turn, but you suffer a -15 penalty to damage on this attack.

Flowing Assault II

Ability Type: Graceful Technique

Requirements: Flowing Assault I; Level 5

Ability Cost: 1

Action Point Cost: As melee basic attack

To-Hit: As melee basic attack

Range: As melee basic attack

Target: One enemy

Effect: As Flowing Assault I, but you can choose to suffer a penalty to damage up to your level x 5 to gain a bonus to MelDef and Dodge equal to one-half the penalty taken, rounded up.

Flowing Assault III

Ability Type: Graceful Technique

Requirements: Flowing Assault II; Level 10

Ability Cost: 1

Action Point Cost: As melee basic attack

To-Hit: As melee basic attack

Range: As melee basic attack

Target: One enemy

Effect: As Flowing Assault I, but you can choose to suffer a -10 penalty to damage to gain a +15 bonus to MelDef and Dodge.

Flowing Assault IV

Ability Type: Graceful Technique

Requirements: Flowing Assault III; Level 15

Ability Cost: 1

Action Point Cost: As melee basic attack

To-Hit: As melee basic attack

Range: As melee basic attack

Target: One enemy

Effect: As Flowing Assault I, but you can choose to suffer a penalty to damage up to your level x 5 to gain a bonus to MelDef and Dodge equal to the penalty taken.

Cautious Assault I

Ability Type: Graceful Technique

Requirements: Grace

Ability Cost: 1

Action Point Cost: As melee basic attack

To-Hit: As melee basic attack - 20

Range: As melee basic attack

Target: One enemy

Effect: You make a melee basic attack and gain a +10 Grace bonus to MelDef and Dodge until the end of your next turn.

Cautious Assault II

Ability Type: Graceful Technique

Requirements: Cautious Assault I; Level 6

Ability Cost: 1

Action Point Cost: As melee basic attack

To-Hit: As melee basic attack - 10x

Range: As melee basic attack

Target: One enemy

Effect: You make a melee basic attack and gain a +5x Grace bonus to MelDef and Dodge until the end of your next turn. The value x cannot exceed your level.

Cautious Assault III

Ability Type: Graceful Technique

Requirements: Cautious Assault II; Level 11

Ability Cost: 1

Action Point Cost: As melee basic attack

To-Hit: As melee basic attack - 10

Range: As melee basic attack

Target: One enemy

Effect: As Cautious Assault I.

Cautious Assault IV

Ability Type: Graceful Technique

Requirements: Cautious Assault III; Level 16

Ability Cost: 1

Action Point Cost: As melee basic attack

To-Hit: As melee basic attack - 5x

Range: As melee basic attack

Target: One enemy

Effect: As Cautious Assault II.

Misdirecting Strike

Ability Type: Graceful Technique

Requirements: Flowing Assault II; Level 8

Ability Cost: 1

Effect: DIf you are missed by a melee attack, you may spend an attack of opportunity to make a MelOff vs. MelOff attack against the opponent. If you hit, the enemy repeats its initial attack against creature adjacent to you.

Direct the Current I

Ability Type: Graceful Technique

Requirements: Flowing Assault I; Level 2

Ability Cost: 1

Action Point Cost: 4

To-Hit: REF + MelOff vs. MelDef

Range: As melee basic attack

Target: One enemy just hit by your Flowing Assault

Hit: You slide the target 2 hexes.

Direct the Current II

Ability Type: Graceful Technique

Requirements: Flowing Assault II; Direct the Current I; Level 7

Ability Cost: 1

Action Point Cost: 4

To-Hit: REF + MelOff vs. MelDef

Range: As melee basic attack

Target: One enemy just hit by your Flowing Assault

Hit: As Direct the Current I, and the target is knocked prone.

Direct the Current III

Ability Type: Graceful Technique

Requirements: Flowing Assault III; Direct the Current II; Level 12

Ability Cost: 1

Action Point Cost: 2

To-Hit: REF + MelOff vs. MelDef

Range: As melee basic attack

Target: One enemy just hit by your Flowing Assault

Hit: As Direct the Current II.

Direct the Current IV

Ability Type: Graceful Technique

Requirements: Flowing Assault IV; Direct the Current III; Level 17

Ability Cost: 1

Action Point Cost: 2

To-Hit: REF + MelOff vs. MelDef

Range: As melee basic attack

Target: One enemy just hit by your Flowing Assault

Hit: As Direct the Current II, but you slide the target 4 hexes.

Distracting Step I

Ability Type: Graceful Flowing Assault Enhancement

Requirements: Flowing Assault I; Level 3

Ability Cost: 1

Effect: When you successfully hit a target with Flowing Assault, you can make the target suffer a -5 penalty to attacks against any of your allies that don't include you as a target.

Distracting Step II

Ability Type: Graceful Flowing Assault Enhancement

Requirements: Flowing Assault II; Distracting Step I; Level 8

Ability Cost: 1

Effect: As Distracting Step I, but the target suffers a -10 penalty to attacks against any of your allies that don't include you as a target.

Distracting Step III

Ability Type: Graceful Flowing Assault Enhancement

Requirements: Flowing Assault III; Distracting Step II; Level 13

Ability Cost: 1

Effect: As Distracting Step I, but the target suffers a -20 penalty to attacks against any of your allies that don't include you as a target.

Distracting Step IV

Ability Type: Graceful Flowing Assault Enhancement

Requirements: Flowing Assault IV; Distracting Step III; Level 18

Ability Cost: 1

Effect: As Distracting Step III, and if the target makes an attack that doesn't include you before the start of your next turn, you may spend an attack of opportunity to make a melee basic attack against the target.

Nimble

Ability Type: Graceful Enhancement

Requirements: Grace; Level 9

Ability Cost: 2

Effect: Once each round, you may cause any one attack of opportunity that targets you to miss automatically.

Sweeping Cut I

Ability Type: Graceful Technique

Requirements: Grace

Ability Cost: 1

Action Point Cost: As melee basic attack + 2

To-Hit: REF + MelOff - 10 vs. MelDef

Range: As melee basic attack

Target: One enemy

Hit: You deal damage as a melee basic attack and knock the target prone.

Sweeping Cut II

Ability Type: Graceful Technique

Requirements: Sweeping Cut I; Level 6

Ability Cost: 1

Action Point Cost: As melee basic attack + 2

To-Hit: REF + MelOff vs. MelDef

Range: As melee basic attack

Target: One enemy

Hit: As Sweeping Cut I.

Sweeping Cut III

Ability Type: Graceful Technique

Requirements: Sweeping Cut II; Level 11

Ability Cost: 1

Action Point Cost: As melee basic attack + 2

Range: As melee basic attack

To-Hit: REF + MelOff vs. MelDef

Target: One enemy

Hit: As Sweeping Cut I, and the target is hindered 5 for 4 rounds.

Sweeping Cut IV

Ability Type: Graceful Technique

Requirements: Sweeping Cut III; Level 16

Ability Cost: 1

Action Point Cost: As melee basic attack + 2

To-Hit: REF + MelOff vs. MelDef

Range: As melee basic attack

Target: One enemy

Hit: As Sweeping Cut I, and the target is hindered 10 for 4 rounds.

Bewitching Step I

Ability Type: Graceful Flowing Assault Technique

Requirements: Flowing Assault I; Level 2

Ability Cost: 1

Effect: Instead of dealing damage with a successful Flowing Assault, you may instead make the target weakened 15 for 3 rounds.

Bewitching Step II

Ability Type: Graceful Flowing Assault Technique

Requirements: Flowing Assault II; Bewitching Step I; Level 7

Ability Cost: 1

Effect: Instead of dealing damage with a successful Flowing Assault, you may instead make the target vulnerable 20 for 3 rounds.

Bewitching Step III

Ability Type: Graceful Flowing Assault Technique

Requirements: Bewitching Step II; Flowing Assault III; Level 12

Ability Cost: 1

Effect: Instead of dealing damage with a successful Flowing Assault, you may instead make the target weakened 30 for 3 rounds.

Graceful Riposte I

Ability Type: Quick Technique

Requirements: Flowing Assault II; Level 9

Ability Cost: 2

Effect: If you are missed by an attack, then there is a 25% chance that you may expend your attack of opportunity against the enemy that missed you immediately. You may only Graceful Riposte once per turn.

 

Graceful Riposte II

Ability Type: Quick Technique

Requirements: Flowing Assault III; Graceful Riposte I; Level 14

Ability Cost: 2

Effect: As Graceful Riposte I, but you have a 50% chance to expend your attack of opportunity.

 

Graceful Riposte III

Ability Type: Quick Technique

Requirements: Flowing Assault IV; Graceful Riposte II; Level 19

Ability Cost: 2

Effect: As Graceful Riposte I, but you have a 75% chance to expend his attack of opportunity and you can use Graceful Riposte twice per turn.

Tumbler's Flourish I

Ability Type: Graceful Enhancement

Requirements: Flowing Assault I; Level 4

Ability Cost: 2

Effect: Whenever you make a successful Acrobatics check to avoid an attack of opportunity, you gain a +20 bonus to damage against the enemies that you moved adjacent to for the rest of your turn.

Tumbler's Flourish II

Ability Type: Graceful Enhancement

Requirements: Flowing Assault II; Tumbler's Flourish I; Level 9

Ability Cost: 1

Effect: As Tumbler's Flourish I, but the character gains a +30 bonus to damage.

Ecstatic Surge

Ability Type: Graceful Enhancement

Requirements: Flowing Assault II; Level 5

Ability Cost: 2

Effect: Whenever you hit with two attacks in the same turn, you gain a +2 bonus to MagRes and PsiRes until the beginning of your next turn.

Dancer's Stance

Ability Type: Graceful Stance

Requirements: Graceful; Level 10

Ability Cost: 2

Effect: While in this stance, you suffer a -2 penalty to MelOff and Acc and gain a +2 bonus to MelDef and Dodge.

Dervish's Stance

Ability Type: Graceful Stance

Requirements: Graceful; Level 10

Ability Cost: 2

Effect: While in this stance, you can shift 1 hex any time you make a melee attack or are hit with an attack.

Saving Grace

Ability Type: Graceful Technique

Requirements: Flowing Assault IV; Careful Assault IV; Level 20

Ability Cost: 2

Effect: Whenever you are hit with a critical hit, you can spend an attack of opportunity to make it a regular hit instead. You then gain a +20 bonus to all defenses until the start of your next turn.

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