Cybernetic Grafts/Implants

Home &gt; Abilities 1: Ocular Implant I; Ocular Implant II; Ocular Implant III; Aural Implant I; Aural Implant II; Aural Implant III; Cranial Implant I; Cranial Implant II; Cranial Implant III; Body Implant I; Body Implant II; Body Implant III; Limb Implant I; Limb Implant II; Limb Implant III

Ocular Implant I:

Ability Type: Proficiency

Requirements: STA 0

Ability Cost: 1

Effect: The character can equip 1st-level ocular implants.

Ocular Implant II:

Ability Type: Proficiency

Requirements: STA 10, Ocular Implant I

Ability Cost: 1

Effect: The character can equip 2nd-level ocular implants, or 2 1st level Ocular Implants.

Ocular Implant III:

Ability Type: Proficiency

Requirements: STA 20, Ocular Implant II

Ability Cost: 1

Effect: The character can equip 3rd-level ocular implants, or any combination of lesser Ocular Implants adding up to 3.

Aural Implant I:

Ability Type: Proficiency

Requirements: STA 0

Ability Cost: 1

Effect: The character can equip 1st-level aural implants.

Aural Implant II:

Ability Type: Proficiency

Requirements: STA 10, Aural Implant I

Ability Cost: 1

Effect: The character can equip 2nd-level aural implants, or 2 1st level Aural Implants.

Aural Implant III:

Ability Type: Proficiency

Requirements: STA 20, Aural Implant II

Ability Cost: 1

Effect: The character can equip 3rd-level aural implants, or any combination of lesser Aural implants adding up to 3.

 

Cranial Implant I:

Ability Type: Proficiency

Requirements: STA 0

Ability Cost: 1

Effect: The character can equip 1st-level cranial implants.

Cranial Implant II:

Ability Type: Proficiency

Requirements: STA 0, Cranial Implant I

Ability Cost: 1

Effect: The character can equip and use 2nd-level cranial implants or 2 1st level Cranial Implants.

Cranial Implant III:

Ability Type: Proficiency

Requirements: STA 20, Cranial Implant II

Ability Cost: 1

Effect: The character can equip and use use 3rd-level cranial implants, or any combination of lesser cranial implants adding up to 3.

Body Implant I:

Ability Type: Proficiency

Requirements: STA 0

Ability Cost: 1

Effect: The character can equip and use 1st level Body implants.

Body Implant II

Ability Type: Proficiency

Requirements: STA 1, Body Implant I

Ability Cost: 1

Effect: The Character can equip and use 2nd level Body Implants or 2 1st level Body Implants.

Body Implant III

Ability Type: Proficiency

Requirements: STA 20, Body Implant II

Ability Cost: 1

Effect: The character can equip and use 3rd level Body Implants or any combination of lesser body implants adding up to 3.

Limb Implant I

Ability Type: Proficiency

Requirements: STA 0

Ability Cost: 1

Effect:  The character can equip and use 1st level Arm and Leg Implants.

Limb Implant II

Ability Type: Proficiency

Requirements:  STA 0, Limb Implant I

Ability Cost: 1

Effect: The character can equip and use 2nd level Arm and Leg Implants or 2 1st level Arm or Leg Implants.

Limb Implant III

Ability Type:  Proficiency

Requirements:  STA 20, Limb Implant II

Ability Cost: 1

Effect:  The character can equip and use 3rd level Arm and Leg Implants or any combination of lesser Arm or Leg implants adding up to 3.

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