Equipment

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An adventurer is only as good as his gear. This will be filled out better later.

Weaponry
You use these to attack people. Weapons are split up by Master Classification, Weapon Classification, Weapon Type and then the specific Weapon. An example being, Pistols; Light Handguns; 9mm Automatic; Walther PPK.

Beam weapons
 * Pistols
 * Rifles

Bows

Crossbow

Hand-to-Hand
 * Martial Arts - Unarmed
 * Gauntlets

Heavy Weapons
 * Sphereguns

Knives
 * Explosives
 * Machine Guns
 * Daggers
 * Light Thrown

Lightsabers

Longarms Maces/Hammers
 * Projectile Rifle
 * Projectile Scattergun
 * Energy Rifle
 * Energy Scattergun
 * Muzzle Loader
 * 1-Handed Maces
 * 1-Handed Hammers
 * 2-Handed Maces
 * 2-Handed Hammers

Pistols Polearms Slings
 * Light Handguns
 * Heavy Handguns
 * Energy Pistols
 * 1-Handed Spears
 * 2-Handed Spears
 * Staves

Swords
 * 1-Handed Straight Swords


 * 2-Handed Straight Swords
 * 1-Handed Curved Swords
 * 2-Handed Curved Swords
 * Rapiers
 * Busterswords

Whips/Flails Farm Implements
 * Whips/Chains
 * Flails
 * Scythe
 * Sickle

Armor
You use this to defend yourself. Armor comes in 4 basic sizes, and many more varieties. A few examples are listed below.

Light: Light Combat Suits Leather Armor Chain Shirts Studded Leather

Medium: Chainmail Medium Combat Suits Breastplates Scale Mail

Heavy: Half Plate Plate Heavy Combat Suit

Powered: Powered Exoskeleton

Vehicles
Better than walking. Use these to get from point A to point B.

Cybernetics / Implants
Self-Improvement books just don't match up.

Characters have 6 slots to equip cybernetics.


 * Brain
 * Eyes
 * Ears
 * Body
 * Arms
 * Legs

Miscellaneous Gear
For all of your adventuring needs.

"No, I'm serious. Charlie Bronson's always got a rope. In the movies, they've always got rope and they always end up using it." -Boondock Saints

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