Prenatal Enhancements

3 Abilities

1: Genetic Manipulation I; Genetic Manipulation II; Genetic Manipulation III
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Genetic Manipulation I

Ability Type: Inherent Scientific Enhancement

Requirements: None.

Ability Cost: 3

Effect: The character distributes an additional 10 points among any of the 10 base statistics except for Luck. More than 5 of those points cannot be placed in any one statistic.

Genetic Manipulation II

Ability Type: Inherent Scientific Enhancement

Requirements: None.

Ability Cost: 6

Effect: As Genetic Manipulation I, but the character distributes an additional 20 points, and more than 10 of those points cannot be placed in any one statistic.

Genetic Manipulation III

Ability Type: Inherent Scientific Enhancement

Requirements: None.

Ability Cost: 9

Effect: As Genetic Manipulation I, but the character distributes an additional 30 points, and more than 15 of those points cannot be placed in any one statistic.

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